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Console Living Room

The Internet Archive Console Living Room harkens back to the revolution of the change in the hearth of the home, when the fireplace and later television were transformed by gaming consoles into a center of videogame entertainment. Connected via strange adapters and relying on the television's speaker to put out beeps and boops, these games were resplendent with simple graphics and simpler rules.

The home console market is credited with slowly shifting attention from the arcade craze of the early 1980s and causing arcades to shrink in popularity, leaving a small percentage of what once were many.

Through use of the JSMESS emulator system, which allows direct access to these programs in your browser with no additional plugins or settings, these games can be enjoyed again. Simply click on the screenshot or "Emulate This" button for each individual cartridge, and on modern browsers the games will just start to run. As nostalgia, a teaching tool, or just plain fun, you'll find hundreds of the games that started a billion-dollar industry.

These games are best enjoyed in an up to date version of a modern browser. Currently, there is no sound in the games, although that feature will be added soon. Please read carefully regarding key mappings of the games and programs, to use them in your browser.

Simply click on a system below to browse through available games and cartridges and try them out. Where possible, links to manuals and additional information are available for reference.

Atari 2600

The Atari 2600 a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in. The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man. The Atari 2600 was wildly successful, and during much of the 1980s, "Atari" was a synonym for this model in mainstream media and, by extension, for video games in general. The Atari 2600 was inducted into the National Toy Hall of Fame at The Strong in Rochester, New York in 2007. In 2009, the Atari 2600 was named the second greatest video game console of all time by IGN, who cited its remarkable role as the console behind both the first video game boom and the video game crash of 1983, and called it "the console that our entire industry is built upon."
Atari 7800

The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

Coleco ColecoVision

The ColecoVision is Coleco Industries' second generation home video game console, which was released in August 1982. The ColecoVision offered near-arcade-quality graphics and gaming style along with the means to expand the system's basic hardware. Released with a catalog of 12 launch titles, with an additional 10 games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984.

Magnavox Odyssey2

The Magnavox Odyssey², known in Europe as the Philips Videopac G7000, in Brazil as the Philips Odyssey, in the United States as the Magnavox Odyssey² and the Philips Odyssey², and also by many other names, is a video game console released in 1978. In the early 1970s, Magnavox was an innovator in the home video game industry. They succeeded in bringing the first home video game system to market, the Odyssey, which was quickly followed by a number of later models, each with a few technological improvements (Magnavox Odyssey Series). In 1978, Magnavox, now a subsidiary of North American Philips, released the Odyssey², its new second-generation video game console.

Bally Astrocade

The Astrocade is a second generation video game console and simple computer system designed by a team at Midway, the videogame division of Bally. It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-released it and sold it until around 1983. The Astrocade is particularly notable for its very powerful graphics capabilities for the time of release, and for the difficulty in accessing those capabilities.

Sega SG-1000

The SG-1000 (エスジー・セン Esujī Sen?), which stands for Sega Game 1000, was a cartridge-based video game console manufactured by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for the more successful Master System. The SG-1000 was first released to the Japanese market on July 15, 1983. Incidentally, this is exactly the same day that Nintendo's Family Computer was released. The console reached minor success in that market and sold moderately well within Asia until 1985. The system was launched in New Zealand as released by Grandstand Leisure Limited, Australia by John Sands and in other countries, such as France, Italy, Spain, and South Africa. The console in its original form was never launched in North America or the UK.

Emerson Arcadia 2001

The Emerson Arcadia 2001 is a second-generation 8-bit console released by Emerson Radio Corp in 1982 following the release of ColecoVision. It was discontinued only 18 months later, with a total of 35 games having been released. Emerson licensed the Arcadia 2001 to Bandai which released it in Japan, and over 30 Arcadia clones exist.

Watara SuperVision

The Watara SuperVision (also known as the QuickShot Supervision in the UK) is a monochrome handheld game console, originating from Asia, and introduced in 1992 as a cut-price competitor for Nintendo's Game Boy. It came packaged with a game called Crystball, which is similar to Breakout. One unique feature of the Supervision was that it could be linked up to a television via a link cable. Games played in this way would display in four colors, much like Nintendo's Super Game Boy add-on for the SNES. A full color TV link was also in the works, but because of the Supervision's failure to make a major impression among gamers it was cancelled, along with the games which were in development for it.

APF-MP1000

The APF-MP1000 is an early 8-bit cartridge-based game console released in 1978 by APF Electronics Inc. The controllers are non-detachable joysticks which also have numeric keypads. The APF-MP1000 can only be used with a color TV and comes built-in with the game Rocket Patrol. The APF-MP1000 is a part of the APF Imagination Machine. It is the successor to the APF TV Fun line of first generation consoles.

Entec Adventurevision

The Entec Adventurevision is a self-contained (no external monitor is required) cartridge-based video game console released by Entex Industries in 1982. One particular feature of the Adventure Vision is its "monitor." Rather than using an LCD screen or an external television set like other systems of the time, the Adventure Vision uses a single vertical line of 40 red LEDs combined with a spinning mirror inside the casing. This allows for a screen resolution of 150 × 40 pixels. Another product using this technique was produced by Nintendo in the mid 1990s – the Virtual Boy – another product which, while technically ahead of its time like the Adventure Vision, was doomed to failure in the open market.

Channel F

The Channel F is a game console released by Fairchild Semiconductor in November 1976 at the retail price of $169.95 (equivalent to $700 in 2014). It has the distinction of being the first programmable ROM cartridge–based video game console, and the first console to use a microprocessor. It was launched as the Video Entertainment System, or VES, but when Atari released their VCS the next year, Fairchild renamed its machine. By 1977, the Fairchild Channel F had sold 250,000 units and trailed behind the VCS. The Channel F electronics were designed by Jerry Lawson using the Fairchild F8 CPU, the first public outing of this processor. The F8 was very complex compared to the typical integrated circuits of the day, and had more inputs and outputs than other contemporary chips. Because chip packaging was not available with enough pins, the F8 was instead fabricated as a pair of chips that had to be used together to form a complete CPU.

The Sega Master System

The Master System (マスターシステム Masutā Shisutemu?), often called the Sega Master System or SMS, is an 8-bit third-generation video game console that was manufactured by Sega. It was originally released in 1985 as the Sega Mark III in Japan and then redesigned and redesignated the Master System for release in 1986 in North America, 1987 in Europe and Japan, and 1989 in Brazil. The original Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity, while later models removed the card slot. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

Amstrad GX4000

The Amstrad GX-4000 is Amstrad's short-lived attempt to enter the games console market. The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. The GX4000 shared hardware architecture with Amstrad's CPC Plus computer line, which was released concurrently. This allowed the system to be compatible with the majority of CPC Plus software. The GX4000 was both Amstrad's first and only attempt at entering the console market. Although offering enhanced graphics capabilities, it failed to gain popularity in the market, and was quickly discontinued, selling 15,000 units in total.

Sega Genesis

The Sega Genesis, also known as Mega Drive (Japanese: メガドライブ Hepburn: Mega Doraibu?) in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality. By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units.

Epoch Game Pocket Computer

The Epoch Game Pocket Computer is a handheld game console released by Epoch in Japan in 1984. It was one of the very few truly handheld systems to be released in the early 1980s, preceding the Game Boy by 5 years. The Game Pocket Computer used an LCD screen with a 75 × 64 resolution, and could produce graphics at about the same level as early Atari 2600 games. The system was a failure in Japan, and as a result, only 5 games were made for it. A puzzle game and a paint program were built into the system. It was powered by 4 AA batteries, and screen's brightness could be adjusted by the user. Possibly due to its failure in Japan, the Game Pocket Computer was never released in North America. The unit is extremely rare, and units on eBay can go for hundreds of dollars, when and if they turn up.

Mega Duck WG-108

The Mega Duck WG-108 (also known as Cougar Boy) is a handheld game console that was produced by Hong Kong-based Welback Holdings through its Timlex International division and came on the market in 1993. It was marketed under various different brands worldwide including Creatronic and Videojet. It was sold for about fl 129 in the Netherlands, and for a similar price in France and Germany. In South America (mainly in Brazil), the Chinese-made Creatronic version was distributed by Cougar USA, also known as "Cougar Electronic Organization", and sold as the "Cougar Boy".

Sega Game Gear

The Sega Game Gear (セガゲームギア) is a handheld video game console developed by Sega and released in late 1990 as a response to Nintendo's Game Boy handheld . It is a full colour console and was Sega's first attempt to compete in the handheld games market (the second being the Sega Nomad — a handheld Sega Mega Drive). In South Korea it is known as the Handy Gam*Boy (핸디겜보이). The Sega Game Gear is a "portable" device which was designed to address problems with Nintendo's Game Boy. It is held lengthwise at the sides (preventing the cramping of hands which plagued Nintendo's system) and has a backlit, colour LCD screen, allowing for clearer and more vibrant visuals than its main rival. Similarly to the Sega Mega Drive, which at the time was Sega's main focus in the home console market, the Sega Game Gear is derived from the earlier Sega Master System. Unlike the Mega Drive, however, the Game Gear is largely identical to the Master System, the major difference being a VDP capable of displaying palettes consisting of a wider variety of colors, and the playback of stereo sound. Game Gear games traditionally run at a smaller resolution too, although with a screen built similarily to televisions of the era, the Game Gear is fully capable of playing games in higher resolutions. Game Gears were also manufactured at a time where capacitor problems were rampant across the electronics industry. As a result, screen and audio failures are common, and fixes are not always simple.

Epoch Super Cassette Vision

The Epoch Super Cassette Vision (カセットビジョン Kasetto Bijon?) was a video game console made by Epoch and released in Japan on July 30, 1981. The console used cartridges and it has the distinction of being the first successful programmable console video game system to be made in Japan. The system retailed for 13,500 yen, with games going for 4,000. It is believed, though not confirmed, that Sega and/or SNK made games for the Cassette Vision. Its graphics were less refined than the Atari 2600, and the only controls were four knobs (two to a player, one for horizontal movement, one for vertical) built into the console itself, along with two fire buttons to a player. Though the Cassette Vision was not a fantastic seller, it managed to spawn off a smaller, cheaper version called the Cassette Vision Jr. and a successor called the Super Cassette Vision. The latter was released in 1984, and was sold in Europe, with little success. Except for their failed Game Pocket Computer handheld system, Epoch never had another system released.

Bandai Super Vision 8000

The Bandai Super Vision 8000 is a video game console released by Bandai in 1979 belonging to the second generation. The console can be directly connected to a TV. This console was the last of the Bandai TV Jack console series but was completely different from the other consoles of the series. The Super Vision 8000 had a central CPU. The other consoles belonged to the first generation: they didn't feature a microprocessor, and were based on custom codeless state machine computers consisting of discrete logic circuits comprising each element of the game itself (Pong-style console).

Socrates

The VTech Socrates is an educational video game console released in 1988 by VTech. The console featured a robot character Socrates, named after the philosopher. The character is visually similar to Johnny Five from the Short Circuit movies. The system featured standard wireless controllers that communicated via infrared reception. In Germany, the system was sold by "Yeno" under the name "Prof. Weiss-Alles". The graphics and sound of the games were noticeably slow, with the system often taking several seconds to complete drawing and color filling a static picture; small areas could move more quickly. There was a very noticeable delay between user input and the system responding. Response times did not seem to be affected by the presence or absence of the voice cartridge. The system was quite expensive upon its initial release; most consoles saw prices of up to $130. Due to the price and the competition with VTech's other products, including the Whiz Kid systems, the Socrates was phased out after only a few years. Today, it is considered rare.

Super A'Can

The Super A'Can is a console that was released exclusively in Taiwan in 1995 by Funtech. Inside is a Motorola 68000, also used in the Sega Genesis and Neo Geo. Twelve games have been confirmed to exist for the system. The twelve (12) confirmed games, with an additional nine (9) protos rumored to be in existence, were released in rather large, SNES-like cartridges. Games were presented in cardboard boxes featuring flamboyant artwork and included a plastic game holder along with the instruction manual (also well presented). This matched the fun and playful design of the systems packaging. Overall game graphics and play are very similar to the Neo Geo and SNES. Bold, vibrant colors are pleasantly displayed in 2D environments. One of the best games for this system is C.U.G., a Super Mario type clone. The Super A'Can failed miserably due to utilizing outdated technology and being initially offered for sale at an exorbitant price. Very few of these systems were sold and it has been reported that Funtech Entertainment Corporation lost $6 million USD in this venture. Unsold units were disassembled and were parted out to various companies in the USA and abroad.

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ARCHIVE.ORG Console Library: Atari 2600
software
eye 52,623
favorite 71
comment 9
Pitfall! is a video game released by Activision for the Atari 2600 in 1982. It is the second best-selling game made for the Atari 2600 (after Pac-Man), with over 4 million copies sold. The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles. Harry may jump over or...
favoritefavoritefavoritefavorite ( 9 reviews )
ARCHIVE.ORG Console Library: Atari 2600
by Activision
software
eye 39,410
favorite 55
comment 6
Click here to view the manual to this game. River Raid is a scrolling shooter video game designed and developed by Carol Shaw, and published by Activision in 1982 for the Atari 2600 video game console. Activision later ported the title to the Atari 5200, ColecoVision, and Intellivision game consoles, as well as to the Commodore 64, IBM PCjr, MSX, ZX Spectrum, and Atari 8-bit family home computers. Viewing from a top-down perspective, the player flies a fighter jet over the River of No Return in...
favoritefavoritefavoritefavoritefavorite ( 6 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 27,542
favorite 38
comment 3
Click here to view the manual to this game. Frogger is an arcade game introduced in 1981. It was developed by Konami, and licensed for worldwide distribution by Sega/Gremlin. The object of the game is to direct frogs to their homes one by one. To do this, each frog must avoid cars while crossing a busy road and navigate a river full of hazards. Skillful players may obtain some bonuses along the way. The game is regarded as a classic from the golden age of video arcade games and was noted for...
favoritefavoritefavorite ( 3 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 16,379
favorite 11
comment 1
Each time you turn on SPACE INVADERS you will be at war with enemies from space who are threatening the earth. Your objective is to destroy these invaders by firing your "laser cannon." You must wipe out the invaders either before they reach the earth (bottom of the screen), or before they hit you three times with their "laser bombs." Your long-term objective is to score as many points as possible. Points are scored each time you hit one of the SPACE INVADERS. They are worth...
favoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 16,246
favorite 11
comment 4
Custer's Revenge is a controversial video game made for the Atari 2600 by Mystique, a company that produced a number of adult video game titles for the system. The player character is based on General George Armstrong Custer. The game was first released on October 13, 1982, and has received significant criticism because of its crude simulation of a rape of a Native American woman. In the game, the player controls the character of Custer, depicted as a man wearing nothing but a cavalry hat,...
favoritefavorite ( 4 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 13,057
favorite 24
comment 5
Click here to view the manual to this game. Star Wars: The Empire Strikes Back is a scrolling shooter video game published by Parker Brothers in 1982 for the Atari 2600 and in 1983 for the Mattel Intellivision. It was the first Star Wars video game. In the game, the player controls a snowspeeder to battle against Imperial AT-AT walkers on the planet Hoth. The goal is to hold off the walkers as long as possible before they blow up the power generator at the Rebels' Echo Base. The difficulty...
favoritefavoritefavoritefavoritefavorite ( 5 reviews )
ARCHIVE.ORG Console Library: Atari 2600
by Warren Robinett
software
eye 9,459
favorite 14
comment 2
Click here or here to read the manual for this game. Adventure , a video game cartridge for the Atari 2600 video game console, was the first action-adventure video game. It was published by Atari Inc. in 1978, and sold 1 million copies. Adventure introduced the idea of movable objects (represented by visible icons) that could be picked up by the player (using a joystick) and moved from place to place in the game world. It was also one of the first video games to allow the player to explore a...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 8,767
favorite 15
comment 2
Click here to view the manual to this game. Atari's Pole Position was a hot arcade title back in the early 80's. Activision's take on the genre starts with the basic racing premise of Pole Position and expands upon it in several ways. In Enduro , you must pass as many cars as possible in a single "day." You will do this in sunshine, in the fog, at night, and also in the snow. Gameplay requires quick reflexes at high speeds as you fly by the other cars on the road. Like other...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
ARCHIVE.ORG Console Library: Atari 2600
by Ed Fries
software
eye 7,083
favorite 9
comment 0
Halo 2600 is an action-adventure video game developed for the Atari 2600 video game console, inspired by the Halo series of video games. The player uses the joystick to control the character of Master Chief as he makes his way through 64 screens, divided into four zones: outdoors, Covenant base, ice world, and a final boss area. Weapons and power-ups are available to combat the many enemies that appear. The player and enemies can each be killed by one hit unless a shield is collected. There are...
ARCHIVE.ORG Console Library: Atari 2600
by Activision
software
eye 6,714
favorite 20
comment 1
To read the manual for this game, click here . Pitfall II: Lost Caverns is a platforming video game originally released for the Atari 2600 video game console in 1984. It is the sequel to the popular Pitfall!. Both games were designed and written by David Crane and published by Activision. The star of the games is Pitfall Harry, an 8-bit jungle explorer. The game's plot was later remade loosely into Super Pitfall. The original Pitfall! has Harry exploring a jungle, collecting treasures, and...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 6,654
favorite 7
comment 0
Click here to view the manual to this game. Adventures of Tron is an action game produced by Mattel, and was released for the Atari 2600 in 1982. It is based on the Disney film Tron and received fairly positive reviews from critics. The game environment consists of 4 floors, each with flying "bits" as well as enemy MCP attackers: Recognizers, Light Tanks, and Grid Bugs. The objective of the game is to control Tron (you) in a maze of platforms and elevators while trying to intercept...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 6,528
favorite 12
comment 1
Click here to view the manual to this game. Activision Tennis is a 1981 Atari 2600 video game by Activision. It was one of a series of sports games by Activision, which also included 1980's Activision Boxing. Activision Tennis was designed by Activision co-founder, Alan Miller. Activision Tennis is played for one set of games, in which the first player to win six games won the competition. One of the players on the screen appears in pink; the other one in blue. Most of tennis' rules applied to...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 6,377
favorite 8
comment 1
Star Wars is an arcade game produced by Atari Inc. and released in 1983. The game is a first person space simulator, simulating the attack on the Death Star from the final act of Star Wars Episode IV: A New Hope. The game is composed of 3D color vector graphics. The player assumes the role of Luke Skywalker ("Red Five"), as he pilots an X-wing fighter from a first-person perspective. Unlike other arcade games of similar nature, the player does not have to destroy every enemy in order...
favoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 6,252
favorite 1
comment 0
ARCHIVE.ORG Console Library: Atari 2600
software
eye 5,843
favorite 8
comment 0
Boxing is an Atari 2600 video game based on the sport of boxing. The game was designed by Activision programmer Bob Whitehead. Boxing shows a top-down view of two boxers, one white and one black. When close enough, a boxer can hit his opponent with a punch (executed by pressing the fire button on the Atari joystick). This causes his opponent to reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 4,455
favorite 12
comment 5
Click here to view the manual to this game. H.E.R.O. (an acronym standing for Helicopter Emergency Rescue Operation) is a single-player video game published by Activision. First developed for the Atari 2600 and released in March 1984, the game was ported to many of the home computers and gaming consoles of that era. The player assumes control of Roderick Hero (sometimes styled as "R. Hero", a play on "our hero"), a one-man rescue team. Miners working in Mount Leone are...
favoritefavoritefavoritefavoritefavorite ( 5 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 4,413
favorite 7
comment 1
Click here to view the manual to this game. Chopper Command is a video game by Activision released for the Atari 2600 game console in June 1982. The game was successful due to its perceived superiority to Atari's home version of Defender ; Chopper Command shares many similarities in gameplay to Defender . Chopper Command was programmed by Bob Whitehead. Chopper Command involves the player controlling a military helicopter in a desert scenario protecting a convoy of tractor trailers that are in...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 3,787
favorite 3
comment 0
Click here to view the manual for this game. Alien is based on the classic thriller film of the same name, although you'd be hard pressed to recognize it if not for the cart label with its artwork depicting the movie. Fox Video Games basically took the movie and translated it into game action through a maze format that's very reminiscent of Pac-Man. The maze is supposed to represent the inside of a spaceship that has been infested with alien beings. Adult aliens are loose in the ship, laying...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 3,653
favorite 0
comment 0
This is a Tempest clone, but with some unique differences. It was originally planned to be 1 of 3 "3-D" games on Power-Play Arcade cart #1. A screenshot was shown in a catalog for Amiga's Power System, but no description was included. It was programmed by Dan McElroy and Jerry Lawson implemented the use of 3-D. The game appears to be complete. (More information about the "Power Play Arcade" series on atariprotos.com .)
ARCHIVE.ORG Console Library: Atari 2600
software
eye 3,513
favorite 3
comment 0
Click here to view the manual to this game. Spider-Man is an action video game released in 1982 by Parker Brothers for the Atari 2600. It was the first video game to feature Spider-Man and also the first Marvel Comics based video game. The game involves players controlling Spider-Man to scale a building using his web shooters in order to defuse bombs planted by the Green Goblin. Spider-Man is only able to use his web lines to move up the building, and if touched by enemies they will cut the...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 3,231
favorite 10
comment 1
Montezuma's Revenge is a video game for Atari home computers, Atari 2600, Atari 5200, Apple II, ColecoVision, Commodore 64, IBM PC, Sega Master System, and ZX Spectrum. It was created by Robert Jaeger and published in 1984 by Parker Brothers. The game's title references a colloquial American English expression for diarrhea contracted while visiting Mexico. Montezuma's Revenge was one of the first platform games: an action game combining treasure hunting, multiple rooms, and puzzle solving. The...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
by Activision
software
eye 3,130
favorite 3
comment 1
Click here to view the manual to this game. The Activision Decathlon is a sports game for the Atari 8-bit, Atari 2600, Atari 5200, Commodore 64, ColecoVision and MSX platforms. Up to four players compete in the ten different events of a real-life decathlon, either in sequence or individually. The game was later reissued simply as Decathlon by the UK budget label Firebird. (The following description courtesy of MobyGames via a CC license .) The Activision Decathlon is a series of Olympic games...
favoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,922
favorite 5
comment 0
Spy Hunter is a 1983 arcade game developed and released by Bally Midway. It has also been ported to various home computers and video game systems. As a cabinet-style arcade game, Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common. The game's controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose buttons, a two-position stick shift (offering 'low' and 'high' gears), and a pedal used...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,846
favorite 1
comment 0
Click here to view the manual to this game. Grand Prix is a Formula One Grand Prix motor racing-themed video game, and one of the first side-scrolling racing video games. It was designed and programmed by David Crane for the Atari 2600 video game console, and published by Activision in 1982. Grand Prix was the first Atari 2600 game to feature shaded objects in color. When David Crane developed an Atari 2600 programming technique for painting large, multicolored sprites on the screen, he made a...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,798
favorite 6
comment 0
The classic arcade game as ported by Ron Surratt and Patrica Lewis Du Long (The description below courtesy of MobyGames via a CC license .) You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area. To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the burger area below. To actually do this you have to let Chef Pepper step over every burger ingredient. As...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,792
favorite 0
comment 0
California Games is a 1987 Epyx sports video game for many home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consisted of some sports purportedly popular in California including skateboarding, freestyle footbag, surfing, roller skating, flying disc (frisbee) and BMX. The game sold very well, topping game selling charts for winter months. It also got very positive reaction from reviewers, many of whom consider California Games to...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,777
favorite 7
comment 0
Click here to view the manual to this game. Seaquest is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1983. Seaquest is a submarine combat game in which the player controls a water vessel and must avoid, collect, or destroy various objects at different levels of depth. The player must pick up divers under water and must get air from the surface before the air meter drains out. Like other Atari 2600 games, Seaquest features two modes. The first mode is a...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,625
favorite 5
comment 0
Click here to view the manual to this game. Frostbite is a 1983 arcade game designed by Steve Cartwright for the Atari 2600 video game console. It was published by Activision in 1983. The object of the game is to help Frostbite Bailey build igloos by jumping on floating blocks of ice, while trying to avoid deadly hazards like clams, snow geese, Alaskan king crabs, grizzly-looking polar bears, and the rapidly dropping temperature.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,605
favorite 2
comment 0
Originally planned as a pack-in cassette title for Amiga's never released Power Module peripheral, and later as one of three 3-D games on the first Power Play Arcade cart. 3 different prototypes exist, each being a different level of the game. Unfortunately, none of the prototypes are 100% complete, but two are playable. The game uses the traditional red/blue anaglyph glasses. Catalog description: 'They say the mansion is haunted. But nobody really knows for sure. And you've just got to find...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,579
favorite 3
comment 0
King Kong is on the loose! He's kidnapped a lady, scaled a tall building, and has started chucking bombs at the player's hero. The mission is simple enough: climb the ladders, avoid the bombs, and rescue the damsel. Sound familiar? It should. King Kong was a lousy Donkey Kong clone for the Atari VCS which existed, in part, to justify Universal Studios' lawsuit against Nintendo and Coleco at the time the game was released. Universal had sued both of these parties, claiming that Donkey Kong was...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,548
favorite 6
comment 1
Click here to view the manual to this game. Keystone Kapers was a 1983 game published by Activision for the Atari 2600, and later ported to Atari 5200, Atari 8-bit family, ColecoVision and MSX. Inspired by Mack Sennett's slapstick Keystone Cops series of silent films, the object of the game is for Officer Keystone Kelly (the user) to catch Harry Hooligan before he can escape from the department store. In this game, Officer Kelly and Harry are in a four story department store. Each round Kelly...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,481
favorite 4
comment 0
Click here to view the manual to this game. While numerous Activision games were ported from the 2600 to computers, this game is actually a port of the Commodore 64 game by David Crane. Following the 1984 hit movie, the game stars the Ghostbusters who patrol the city trapping rampaging ghosts, taking them back to their headquarters, and finally facing the Stay-Puft marshmallow man. Dan Kitchen's port incorporates nearly all of the computer game's complex gameplay, although the graphics had to...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,434
favorite 3
comment 0
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,415
favorite 4
comment 0
Kool-Aid Man is an Atari 2600 video game based upon the television commercial character Kool-Aid Man. A second, unique video game cartridge was also made for the Intellivision. Kool-Aid Man is centered around the Kool-Aid Man, the long time television mascot of the popular beverage Kool-Aid. The target market of the beverage has always been young people, and as a result the beverage has always made an attempt to keep up with that market's interests. The Kool-Aid Man has appeared in commercials...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,262
favorite 0
comment 0
X-Man is a pornographic video game made for the Atari 2600 by Universal Gamex, programmed by Alan Roberts and H. K. Poon. This game was released in 1983. In the game, the player controls a naked man at a labyrinth. The objective is to reach the door at the center of the labyrinth avoiding scissors, crabs or teeth. Clearing the challenge, the player enters a bonus stage simulating a sexual relation of a man and a woman.
Return of the Jedi: Death Star Battle is a Shoot 'em up video game published by Parker Brothers in 1983 for various Atari platforms and in 1984 for the Sinclair ZX Spectrum. It was the first released video game to be based on the movie Return of the Jedi. In the game, the player controls the Millennium Falcon with the aim of destroying the second Death Star. The game is split into two stages. In the first, the player must shoot enemy TIE fighters while waiting for an opportunity to pass through...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,208
favorite 2
comment 0
Star Wars: Jedi Arena is a 2D overhead shooter video game published by Parker Brothers in 1983 for the Atari 2600. In the game, two Jedi Knights, one blue and one red, face each other during lightsaber training. Player one is blue, the red Jedi is either a human or computer controlled opponent. The player controls his lightsaber with the paddle controller, defending himself from the laser blasts coming from the Seeker ball, fired by the opponent. The Seeker will regularly go wild and fire laser...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,185
favorite 1
comment 0
Summer Games allows up to eight players to compete in a series of summer themed Olympic events. The gameplay is similar to the other entries in Epyx "games" series. Each player can choose a country to represent, and then takes turns competing in various events to see who will win the gold medal! The game allows you to compete in all of the events sequentially, choose a few events, choose just one event, or practice an event. The events available vary slightly depending on the...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,167
favorite 0
comment 0
Click here to view the manual to this game. Chuck Norris Superkicks is a 1983 video game produced by Xonox where the player takes control of Chuck Norris himself. It was also sold as Kung Fu Superkicks when the license for the use of the name 'Chuck Norris' expired. The game was produced for the Commodore 64, Commodore VIC-20, Atari 2600, and Colecovision as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,074
favorite 3
comment 1
Dragonfire is a cartridge and download-based video game developed and published by Imagic in which the player grabs treasure guarded by a dragon whilst avoiding fireballs. The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the...
favoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,047
favorite 3
comment 1
Click here to view the manual to this game. Keystone Kapers was a 1983 game published by Activision for the Atari 2600, and later ported to Atari 5200, Atari 8-bit family, ColecoVision and MSX. Inspired by Mack Sennett's slapstick Keystone Cops series of silent films, the object of the game is for Officer Keystone Kelly (the user) to catch Harry Hooligan before he can escape from the department store. In this game, Officer Kelly and Harry are in a four story department store. Each round Kelly...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 2,008
favorite 0
comment 2
Click here to view the manual to this game. Double Dragon is a 1987 beat 'em up developed by Technōs Japan and distributed in North America and Europe by Taito Corporation. The game is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (released outside of Japan by Taito as Renegade ), but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. Double Dragon...
( 2 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,987
favorite 7
comment 2
Easily one of the most loved games on the 2600, Demon Attack is a shooter that really shows off the colorful graphics that were a staple of the Imagic library. At first glance one might mistake Demon Attack for Phoenix . This is due to the waves of bird-like aliens that swoop down at your lonely laser cannon. The pulsing sounds rise in pitch as you destroy the creatures one by one. Just when you think you've wiped them all out, another wave begins, this time even harder than the last one. Many...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,958
favorite 5
comment 0
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,939
favorite 4
comment 0
Click here to view the manual to this game. Barnstorming is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1982. Barnstorming was the first game designed by Cartwright. The player must pilot a biplane through a series of barns in the shortest time possible while dodging windmills, weather vanes, and geese. Bumping into anything slows down the plane for a couple of seconds, increasing the overall time.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,915
favorite 3
comment 1
Beat 'Em and Eat 'Em is a pornographic video game for the Atari 2600 video game console by Mystique in 1982. Players control two nude women on the street who must catch sperm in their mouths that comes from a masturbating man on a rooftop without missing. (The description below courtesy of MobyGames via a CC license .) This adult game is reminiscent of Activision's Kaboom!. As a man at the top of the building masturbates and ejaculates, you, as the player, must catch all the drops in your...
favoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,865
favorite 0
comment 0
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. Some sources claim that Japanese electronics company Ikegami Tsushinki also worked on the development of Zaxxon. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel—which can be replenished, paradoxically, by...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,865
favorite 3
comment 0
Click here to view the manual for this game.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,783
favorite 0
comment 0
McDonald's - Golden Arches Adventure is an unfinished and unreleased game from Parker Brothers. You are Ronald McDonald flying in your spaceship. Hungry aliens are descending on the Golden Arches below to eat them. You must fly down to the ground and pick up McDonald's food to bring up and feed the aliens, but certain aliens will only eat certain McDonald's fast food (shakes, fries, hamburgers) so you need to feed them the right food. If you don't feed them in time, they start to eat the Golden...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,739
favorite 4
comment 1
A port of Midway's 1981 arcade game. Wizard of Wor is an action-oriented game for one or two players. The game takes the form of several maze-like dungeons infested with monsters. The players' characters, called Worriors, have to kill all the monsters. Player one has yellow Worriors, on the right, and player two has blue Worriors, on the left. In a two-player game, the players are also able to shoot each other's Worriors, earning bonus points and causing the other player to lose a life....
favoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,709
favorite 8
comment 0
Popeye is a 1982 arcade game developed and released by Nintendo based on the Popeye cartoon characters licensed from King Features Syndicate. Some sources claim that Ikegami Tsushinki also did design work on Popeye. The Atari version was developed by Nintendo, and published by Parker Brothers in 1983.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,606
favorite 1
comment 0
Click here to view the manual to this game. Commando is a fairly decent port of the arcade game of the same name, even though a lot of sacrifices had to be made in order to fit it into an Atari 2600 cartridge. You are an elite soldier given the task of defeating an evil army by advancing through several different areas, using your rifle and your grenades to destroy any opposition which may try to stop you. At the end of each level you will encounter an enemy base, at which point you must defeat...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,584
favorite 3
comment 0
Click here to view the manual to this game. Artillery Duel is a strategy game and artillery clone for home console and computer systems developed by Xonox. Artillery Duel was featured in a few double-ender configurations as well as in a single cartridge. Artillery Duel takes gameplay common to many games of the time and adapts it to the limitations of the Atari 2600. The game consists of dueling cannons on either side of a hill or mountain of varying height and shape. Each player has control of...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,572
favorite 2
comment 0
Star Trek: Strategic Operations Simulator is an arcade action game where you take control of the Starship Enterprise. Your mission is to save the Federation from NOMAD! Before you get a chance at destroying NOMAD, you'll have to battle your way through ten levels (each consisting of multiple rounds). In each round you may encounter Klingon fighters, deadly anti-matter saucers, asteroid fields, and deadly meteors, all of which are capable of depleting the Enterprises energy. The game ends when...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,560
favorite 7
comment 2
Smurf: Rescue in Gargamel's Castle is a video game for the ColecoVision and Atari 2600 in which the player must brave a series of obstacles to rescue Smurfette from Gargamel's castle. Gargamel has kidnapped Smurfette. As a Smurf, the player has to walk from the Smurf village through a forest and a cave on the way to Gargamel's castle, where Smurfette awaits rescue. The player has an energy bar that slowly depletes over time. Each side-scrolling screen presents various obstacles that the player...
favoritefavoritefavorite ( 2 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,548
favorite 2
comment 0
Click here to view the manual to this game. The first sequel to Q*bert, titled Q*bert's Qubes, was released in 1983. It was manufactured by Mylstar Electronics,[Note 3] and used the same hardware as the original. The game features Q*bert, but introduces new enemies: Meltniks, Soobops, and Rat-A-Tat-Tat. The player navigates the protagonist around a plane of cubes while avoiding enemies. Jumping on a cube causes it to rotate, changing the color of the visible sides of the cube. The goal is to...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,524
favorite 1
comment 0
Click here to view the manual to this game. Airlock was developed by Data Age. In Airlock, you're in command of a crippled nuclear submarine that has come to rest on a ledge perilously close to a gaping hold in the floor of the ocean. Battered by currents welling up from deep inside the earth, water has begun to creep into your vessel in its lowest levels. Your objective is to retrieve the hatch keys on each level and get the heck out before the compartment floods. You also have to avoid the...
ARCHIVE.ORG Console Library: Atari 2600
by Activision
software
eye 1,396
favorite 3
comment 0
Click here to view the manual to this game. Dolphin is a unique game that requires you to use your ears as well as your eyes to be able to play the game fully. You are in control of a dolphin who needs your help in swimming through the ocean, through schools of seahorses, and being able to get the good currents (the arrows which are going in her direction) while dodging the hungry squid and the bad currents (the arrows going against her). You will hear a set of beeps before each school of...
Topics: Activision, Atari 2600
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,385
favorite 4
comment 0
Click here to view the manual to this game. Freeway is a video game designed by David Crane for the Atari 2600 video game console. It was published by Activision in 1981. Freeway was one of the first titles released by Activision in their effort to publish independent games for the Atari 2600. One or two players control chickens who can be made to run across a ten lane highway filled with traffic in an effort to "get to the other side." Every time a chicken gets across a point is...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,374
favorite 1
comment 0
Click here to view the manual to this game. You're the pilot of an F-14 assault jet, assigned to the dangerous mission of taking out an enemy bridge at the top of a heavily guarded river. In River Raid II, the gameplay is similar to the original River Raid, but with a few additions. For each mission you start out on an aircraft carrier. After a successful takeoff, you need to get past enemy forces located over the ocean which guard the entrance to the river. Make sure to collect plenty of fuel...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,366
favorite 3
comment 0
Click here to view the manual to this game. Based on the movie from Walt Disney, you play a man trapped in a computer world who must keep moving to avoid being hurt. Enemies will come at you three at a time, and will throw discs at you. You must keep moving to avoid them while also firing discs right back at them. There are different doors you can enter that will teleport you to another part of the room, giving you a chance to catch the enemies off guard. There are two skill levels, and the...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,355
favorite 2
comment 0
Bachelor Party is an adult-themed video game for the Atari 2600 developed by Mystique. The game is a simplified version of Breakout where the "ball" is made to look like a nude man and the "bricks" are made to look like nude women and the man bounces back and forth horizontally rather than vertically. (The description below courtesy of MobyGames via a CC license .) An Adult Video Game was unheard of in the early days of console game. Regardless, Bachelor Party was one of...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,350
favorite 2
comment 0
In this game, you are Leatherface. Some tourists have trespassed onto your land. They have been mostly eliminated but a few remain. The object is to chase down the remaining tourists and kill them. You chase the tourists with your chainsaw. When you get next to them, you press the fire button to rev up your saw and make cold-cuts out of them. Try to avoid obstacles like hedges, fences, cow skulls and wheelchairs. Try not to rev the chainsaw unnecessarily as you only have 3 tanks of fuel and...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,340
favorite 1
comment 0
You're a hunter on a jungle safari in search of Congo Bongo, a mischievous gorilla. First you must climb a mountain, avoiding the coconuts that the gorilla throws at you. Then, climb Monkey Plateau, where a couple of annoying chimps jump on your back to slow you down. Next, cross the river by jumping on lily pads, logs, and fish (in a Frogger-esque manner). Finally you'll reach Congo Bongo and light him on fire!
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,335
favorite 3
comment 0
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,313
favorite 2
comment 0
Click here to view the manual for this title.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,299
favorite 1
comment 1
A beta version of the Atari 2600 game Freeway which contained a human with blood splatters instead of a more kid-friendly chicken. (The description of the game "Freeway" below courtesy of MobyGames via a CC license .) In Freeway, your job is to help the chicken cross the road! Each time you successfully guide the chicken across ten lanes of freeway traffic, you earn a point. Try to score as many points as you can by the end of the 2 minute 16 second time limit! In the two player game,...
favoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,297
favorite 4
comment 1
Lord of the Rings: Journey to Rivendell was a video game that was scheduled to be released on the Atari 2600 and published by Parker Brothers. It was announced in 1983 in Parker Brothers catalog. However, it was never released, and it was believed to have had little or no work done on the game's coding. Twenty years later, a former Parker Brothers employee gave a prototype of the game to the operator of the AtariAge website. Surprisingly, the game was quite complex and seemed to be complete....
favoritefavoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,287
favorite 1
comment 0
Also known as Keystone Kapers. (Description courtesy of MobyGames via a CC license .) The notorious thief Harry Hooligan is on the loose! You play the part of Officer Keystone Kelly, sent in to capture Harry. Harry is trapped in a four story mall, and is running as fast as he can to reach the exit at the top. Your job is to catch up to him and send him to prison. You will need to use either the escalators at the end of each floor, or the elevator in the middle to go from floor to floor. The...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,280
favorite 1
comment 0
Star Fox is a video game for the Atari 2600 console, developed and published by Mythicon in 1983. Although the front cover of the game states "Game 1 in the Star Fox Series," no sequels were ever made. The game takes place in the year 4024 AD. The story begins as a robot freighter carrying a cargo of extremely valuable trimetalisium energy crystals crash lands on the planetoid Beta-7. An enemy star cruiser, escorted by a squadron of fighter drones, is en route to the planetoid to...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,279
favorite 1
comment 0
Designed by Howard Scott Warshaw, this game was originally created under the name Saboteur with slightly different graphics. Atari decided that the A-Team would be a more marketable cartridge, but ultimately it wasn't released either. The game is very playable and appears nearly complete, with three levels of gameplay.
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,273
favorite 0
comment 0
Bank Heist is a maze video game developed by 20th Century Fox for the Atari 2600. Each level in Bank Heist is a maze-like city (similar to Pac-Man). The objective of the game is to rob as many banks as possible while avoiding the police. (The description below courtesy of MobyGames via a CC license .) You are a bank robber, driving around a maze of streets (representing the city) in a 1930's style car. Your purpose is clear: perform "bank heists" by driving across white-pillared...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,232
favorite 0
comment 0
Click here to view the manual for this game. Assault is a shoot 'em up video game released in 1983 in the United States by Onbase for the Atari 2600. The player is presented with an alien mother ship, which continually deploys three smaller ships during play. The mother ship and the smaller vessels shoot at a weapon the player is in command of, and the player's aim is to eliminate the opposition while preventing the weapon from receiving enough fire to destroy it. (The following description...
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,230
favorite 0
comment 1
G.I. Joe: Cobra Strike allows up to three players to play at the same time. The paddles control the two G.I. Joe guns, while the joystick controls the Cobra snake. As G.I. Joe, your mission is to protect the troops running across the bottom of the screen. Use the paddles to move your shield, blocking the snake's venom and laser beams. At the same time, you also need to shoot the snake in the eyes by pressing the fire button. Eight hits will destroy the snake allowing you to advance to the next...
favoritefavoritefavorite ( 1 reviews )
ARCHIVE.ORG Console Library: Atari 2600
software
eye 1,191
favorite 0
comment 0
Click here to view the manual to this game. Despite the title, this game has nothing to do with Atari’s Gauntlet arcade game (which was actually inspired by the 7800 version of Dark Chambers ). This game was never sold with a box, just a flimsy foam casing. It was only available via mail order direct from the company, making it one of the hardest games to find.